AI Insights · Timothy · January 2025
Top Boxing Games on Unified Platform in Poland: Q4 2024
Discover the performance trends of the top boxing games in Poland during Q4 2024, with insights from Sensor Tower.
In the fourth quarter of 2024, the performance of the top boxing games on a unified platform in Poland showcased interesting trends. Data from Sensor Tower highlights key metrics such as downloads, revenue, and active users.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES saw weekly downloads fluctuate, peaking at 4.5K in mid-November. Revenue showed a significant spike towards the end of November, reaching about $52. Weekly active users increased to 12.6K in late November, before settling around 10.6K by year-end.
Real Boxing 2 from Vivid Games S.A. experienced a steady climb in downloads, culminating at nearly 4.9K in the last week of December. Revenue remained robust, with a peak of approximately $375 in mid-November. Active users grew significantly, reaching 7.6K by the end of the quarter.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS showed a consistent download pattern, with a high of 3.8K in mid-November. Revenue peaked at $379 in late October, and active users increased to 10K in early December before declining towards the end of the quarter.
Arm Wrestling Master by GOODROID,Inc. maintained a steady download rate, with numbers reaching 2.5K in mid-October. Active users showed a peak of 12.4K in mid-October, stabilizing around 9.3K by December's end.
Punchy Race: Run & Fight Game from CASUAL AZUR GAMES had a gradual increase in downloads, with a notable rise to 1.5K in early December. Active users followed a similar trend, peaking at 3.9K in early December.
For more detailed insights and data, visit Sensor Tower.